Four Horsemen Abilities
- Mark of the Four Horsemen - each horsemen will apply his respective mark, these marks stack infinitely and deal more damage with each successive mark.
- 1 Mark - 0 damage
- 2 Marks - 500 damage per tick
- 3 Marks - 1500 damage per tick
- 4 Marks - 4000 damage per tick
- 5 Marks - 12,500 damage per tick
- 6 Marks - 20,000 damage per tick
- 7 Marks or more - adds 1,000 additional damage for each additional mark at this point. Note: you will never get to this point.
Than Kor’Thazz
- Meteor - deals 13,775-15,225 fire damage split amongst as many people as the meteor hits in a 8 yard AoE. Cast every 15 seconds.
- Applies the Mark of Kor’Thazz
Baron Rivendare
- Unholy Shadow - deals 2160-2640 shadow damage to primary aggro target. Additionally, applies a shadow damage DoT which deals 4,800 shadow damage over 8 seconds.
- Applies Mark of Rivendare
Lady Blaumeux
- Shadow Bolt - deals 2350-2650 shadow damage, range of 45 yards. Cast on the closest player to Blaumeux.
- Void Zone - Summons a shadowy area on top of a random player, deals 2750 damage per tick to anyone within the void zone. She casts one every 15 seconds, lasts 75 seconds.
- Applies Mark of Blaumeux
Sir Zeliek
- Holy Bolt - deals 2350-2650 holy damage, range of 45 yards. Cast on the closet player to Zeliek.
- Applies Mark of Zeliek
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