Rogues are a lightly armored melee class capable of dealing massive damage to their enemies in a flurry of attacks. They are masters of stealth and assassination, passing by enemies unseen and striking from the shadows, then escaping from combat in the blink of an eye. Rogues can also craft poisons that damage or cripple their enemies, reducing their effectiveness in battle. Groups will find rogues valuable, for not only do they deal massive damage, but they can open locked doors or chests, and disarm hidden traps as well.
Strengths Weaknesses
Stealth abilities allow the Rogue to reach places more easily than most classes No party buffs available
Can create and use poisons to damage or slow enemies Restricted to wearing cloth and leather armor
Very high melee damage potential No healing ability available
Can pick locks
Effective in escaping battle with sprint, vanish, and blind
Challenges
Mastering Stealth Usage
Managing monster hate/aggro so that tanks can take the majority of damage when possible
Learning and using effective combos
Allowable Races: Human, Dwarf, Night Elf, Gnome, Orc, Troll, Undead, Blood Elf
Standard Bars: Health/Energy
Allowable Equipment: Cloth, Leather
Allowable Weapons: Daggers, Thrown, Swords (with training), Bows (with training), Crossbows (with training), Maces (with training), Fist Weapons (with training), Guns (with training)
Starting Stats
Race Strength Agility Stamina Intellect Spirit Armor Health
Human 21 23 21 20 21 48 55
Dwarf 23 19 24 19 19 40 85
Night Elf 18 28 20 20 20 58 45
Gnome 16 26 20 24 20 54 45
Orc 24 20 23 17 23 42 75
Troll 22 25 22 16 21 49 52
Undead 20 21 22 18 25 44 65
Blood Elf 18 25 19 24 19 54 44
Racial Traits
Check out the racial traits before deciding which race you are going to pick.