The Burning Crusade Hunter Against Druids
Druids
Battles against druids tend to be fairly dynamic because druids have a variety of forms and abilities. One of the keys to beating druids is to hit them when they're soft. This means either baiting or forcing them to switch into caster/cat form, control controlling them, and then unloading DPS before they can switch back.
Scare beast can be an irritating ability for druids. Either they stay in beast form and are subject to the fear, or they waste mana switching out to caster (and also leave themselves vulnerable to being crowd controlled and shot down). Generally if I see a good opening, I'll start scare beast and put my finger over my scattershot button. If the druid shifts to caster, I'll immediately scatter and place down a freezing trap. From there, I do one of my opening shot combinations and kite. A basic principle along with this is to save your scatter shot and freezing trap. I also sometimes use my scare beast on druids that are frozen while in bear form. For some reason, druids often respond to this by shifting into caster. Again, this sets them up to be bursted down with my opening shot combination.
Apart from clever use of scare beast, tactics against druids are fairly similar to other opponents depending on what form they're in. Bears should be treated similarly to warriors, cats similar to rogues, and casters/Moonkins similar to mages.
Miscellaneous notes:
Druids' charge will teleport them right through traps that are between themselves and you. You will have to stand on your trap to make the druid hit it when he feral charges you.
Make sure your pet is attacking the druid at all times, since this may cause nature's grasp to proc on the pet instead of you or your teammates.