Mage Important Stats
Mages rely on many statistics, the primary ones though are Intellect, and Spirit. Stamina is also somewhat important to Mages, but generally less than the other two. Since the Mage is devoted entirely to casting magic, Spirit and Intellect are essential. Stamina is considered useful for “survivability” so really it is a close second to the other two stats. Strength and Agility do not have much benefit for a Mage and shouldn’t be sought after.
The stats equate to in game effect as follows:
Strength - Increases your Attack Power thereby increasing your damage. Strength also increases the damage that you can block with your shield. Nothing useful for a Mage.
Stamina - Increases your health points. This is critical for Mages since our battles are generally short and we can only wear cloth armor.
1 Stamina = 10 Health points
Intellect - Increases your mana pool and your critical hit chance with spells. It also increases the speed at which you earn weapon skill points. With Mages since mana is the most important stat they have, it is essential to max out as much as possible on Intellect.
1 Intellect = 15 Mana
And
100 Intellect = +1% to critically cast spells
Spirit - Spirit raises your health and mana regeneration rate. While it is noticeable at higher levels, it takes a significant number of points in this to regain mana quickly enough that you will not want to stop and drink to gain it back.
Agility - Agility increases the following: attack power with ranged weapons, armor, critical hit chance and your chance to dodge attacks. The ranged weapon bonus is somewhat meaningless to Mages as we can only use wands as ranged weapons. The armor bonus is nice for Mages since we can only use cloth armor.
2 Agility = 1 Armor point