| Ability |
Category |
Level |
Mana |
Range |
Description |
| Raptor Strike |
Survival |
1 |
15 |
5 yards |
A strong attack that increases melee damage by +X. |
| Track Beasts |
Survival |
2 |
0 |
Self Only |
Shows the location of all nearby beasts on the mini-map. Only one form of tracking can be active at a time. |
| Aspect of the Monkey |
Beast Mastery |
4 |
20 |
Self Only |
The Hunter takes on the aspects of a monkey, increasing chance to dodge by X%. Only one aspect can be active at a time. |
| Serpent Sting |
Marksmanship |
4 |
15 |
5 - 35 yards |
Stings the target, causing +X Nature damage over Y seconds. Only one Sting can be active on any one target per hunter. |
| Hunter's Mark |
Marksmanship |
6 |
15 |
100 yards |
Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by +X. In addition, the target of this ability can always be seen by the Hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 minutes. |
| Arcane Shot |
Marksmanship |
6 |
25 |
5 - 35 yards |
An instant shot that causes X Arcane damage. |
| Concussive Shot |
Marksmanship |
8 |
0 |
5 - 35 yards |
Dazes the target, slowing movement speed to X% of normal for Y seconds}} |
| Aspect of the Hawk |
Beast Mastery |
10 |
20 |
Self Only |
The Hunter takes on the aspects of a hawk, increasing ranged attack power by X. |
| Track Humanoids |
Survival |
10 |
0 |
Self Only |
Shows the location of all nearby humanoids on the mini-map. |
| Mend Pet |
Beast Mastery |
12 |
50 |
20 yards |
Heals your pet for X health over 15 seconds. |
| Wing Clip |
Survival |
12 |
40 |
5 yards |
Inflicts +X damage and reduces the target's movement speed to Y% of normal for Z seconds. |
| Distracting Shot |
Marksmanship |
12 |
20 |
5 - 35 yards |
Distract the target, causing threat. |
| Eagle Eye |
Beast Mastery |
14 |
25 |
Unlimited |
Zooms in the Hunter's vision. Only usable outdoors. |
| Eyes of the Beast |
Beast Mastery |
14 |
20 |
Unlimited |
Take direct control of your pet and see through its eyes for X seconds. |
| Scare Beast |
Beast Mastery |
14 |
35 |
10 yards |
Scares a beast, causing it to run in fear for up to X seconds. |
| Mongoose Bite |
Survival |
16 |
30 |
5 yards |
Counterattack the enemy for +X damage. Can only be performed after you dodge. |
| Immolation Trap |
Survival |
16 |
50 |
Self Only |
Place a Fire trap that will burn the first enemy to approach for +X Fire damage over Y seconds. |
| Track Undead |
Survival |
18 |
35 |
Self Only |
Shows the location of all nearby Undead on the mini-map. |
| Multi-Shot |
Marksmanship |
18 |
100 |
5 - 35 yards |
Fires several missiles, hitting 3 targets for an additional X damage. |
| Aspect of the Cheetah |
Beast Mastery |
20 |
40 |
Self Only |
The Hunter takes on the aspects of a cheetah increasing movement speed by 30%, and causing the Hunter to be dazed for 3 seconds if hit. |
| Disengage |
Survival |
20 |
50 |
5 yards |
Attempts to disengage from the target, reducing threat. Character stops auto attacks. |
| Deterrence |
Survival |
20 |
0 |
Self |
Player increases dodge and parry chances by 25% for 10 seconds. |
| Freezing Trap |
Survival |
20 |
50 |
Self Only |
Place a trap that freezes the first enemy that approaches, preventing all action for up to X seconds. |
| Scorpid Sting |
Marksmanship |
22 |
70 |
5 - 35 yards |
Stings the target, reducing its chance to hit by -X% for Y seconds. |
| Beast Lore |
Beast Mastery |
24 |
40 |
40 yards |
Gather information about the target beast. |
| Track Hidden |
Survival |
24 |
0 |
Self Only |
Increases stealth detection and shows hidden mobs within detection range on the mini-map. |
| Track Elementals |
Survival |
26 |
0 |
Self Only |
Shows the location of all nearby Elementals on the mini-map. |
| Rapid Fire |
Marksmanship |
26 |
100 |
Self Only |
Increases ranged attack speed by X% for Y seconds. |
| Frost Trap |
Survival |
28 |
60 |
Self Only |
Place a Frost trap that creates an ice slick around itself when the first enemy approaches it. |
| Aspect of the Beast |
Beast Mastery |
30 |
50 |
Self Only |
The Hunter takes on the aspects of a beast, becoming untrackable. |
| Feign Death |
Survival |
30 |
80 |
Self Only |
Feign death which may trick enemies into ignoring you. Lasts up to X minutes. |
| Intimidation |
Beast Mastery |
30 |
6% |
30 yards |
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 seconds. |
| Counterattack |
Survival |
30 |
45 |
5 yards |
Deals X damage and roots target for 5 seconds. Cannot be dodged, parried, or blocked. Only usable after a successful parry. |
| Scatter Shot |
Marksmanship |
30 |
8% |
15 |
50% of weapon damage plus a 4 second confuse. |
| Spirit Bond |
Beast Mastery |
30 |
0 |
Self |
While your pet is active, you and your pet will regenerate X% of total health every 10 sec. |
| Track Demons |
Survival |
32 |
0 |
Self Only |
Shows the location of all nearby demons on the mini-map. |
| Flare |
Marksmanship |
32 |
50 |
30 yards |
Exposes all hidden and invisible enemies within 30 yards of the targeted area for 30 seconds. |
| Explosive Trap |
Survival |
34 |
275 |
Self Only |
Place a Fire trap that explodes when an enemy approaches. |
| Viper Sting |
Marksmanship |
36 |
135 |
5 - 35 yards |
Stings the target, draining -X mana over Y seconds. |
| Bestial Wrath |
Beast Mastery |
40 |
10% |
100 yards |
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. |
| Wyvern Sting |
Survival |
40 |
115 |
5 - 35 yards |
Stings the target, putting it to sleep for 12 seconds. When target is awoken, X damage will be dealt over Y seconds. |
| Trueshot Aura |
Marksmanship |
40 |
650 |
Self |
Increases attack power of all party members within 30 yards of the hunter by X. |
| Aspect of the Pack |
Beast Mastery |
40 |
100 |
Self Only |
The Hunter and his group take on the aspects of a pack of cheetahs, increasing movement speed by +X%. Pack members will be dazed for 3 seconds if hit. |
| Track Giants |
Survival |
40 |
0 |
Self Only |
Shows the location of all nearby giants on the mini-map. |
| Volley |
Marksmanship |
40 |
350 |
35 yards |
Continuously fires a volley of ammo at the target area, causing +X Arcane damage to enemy targets within Y yards every second for Z seconds. |
| Aspect of the Wild |
Beast Mastery |
46 |
90 |
Self Only |
The Hunter and his group take on the aspect of the wild, increasing Nature resistance by +X. |
| Track Dragonkin |
Survival |
50 |
0 |
Self Only |
Shows the location of all nearby dragonkin on the mini-map. |
| Tranquilizing Shot |
Marksmanship |
60 |
270 |
5 - 35 yards |
Attempts to remove 1 Frenzy effect from an enemy. |
| Steady Shot |
Marksmanship |
62 |
110 |
5 - 35 yards |
A steady shot that causes (RAP*0.3+150) damage. Causes an additional 175 against Dazed targets. |
| Aspect of the Viper |
Beast Mastery |
64 |
40 |
Self Only |
The hunter takes on the aspects of a viper, regenerating mana up to 55% of his Intellect every 5 sec. |
| Kill Command |
Beast Mastery |
66 |
75 |
45 yards |
Give the command to kill, causing your pet to instantly attack for an additional 127 damage. Can only be used after the Hunter lands a critical strike on the target. |
| Snake Trap |
Survival |
68 |
305 |
Self Only |
Place a trap that will release several venomous snakes to attack the first enemy to approach. The snakes will die after 15 sec. |
| Misdirection |
Survival |
70 |
9% |
Single Target |
Threat caused by your next 3 attacks is redirected to the target raid member. |