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Warrior Battle Stance Abilities

Charge - This should be used at the start of combat to generate some Rage. The Warrior will quickly dash to the monster's location. Charge also allows for a chance to stun the enemy for a moment. To use this ability, the warrior can not be in active combat mode and must be close enough to the enemy without being inside the minimum range for the charge. It may take some time to learn how to properly use Charge.
Thunderclap - An instant close range area attack. All enemies affected by Thunderclap take slight damage but their attacks are also greatly slowed for a short time.
Overpower - Instant attack that causes weapon damage plus X. Only usable after the target dodges. The overpower can not be blocked, dodged, or parried.
Mocking Blow - Your attack causes additional damage and forces the target to attack you! It is great for saving a group member who is in trouble. Mocking blow has a long cooldown time so use sparingly.

 

   
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